Thursday, October 20, 2016

A bit of a lesson today

Today I did a search for images that I've created on Google. I wanted to find some old stuff from the beginning of my career. What I found instead was the photo ref I used when I painted the piece House Call. I clicked the image. To my horror I was linked to my friend and colleague's portfolio, Julien Lefebvre. I immediately took the post down and reached out to him. He was really kind to me, which I appreciated to no end, but it kind of makes me feel hollow and really ashamed. There was I time that I lashed out at a legend in the industry for doing the exact. I did it publicly. And the repercussion was pretty loud.
This could have gone pretty bad for me and I'm happy it didn't. When I spoke with him he was good about setting my mind at ease. I was lucky.

A little about his character- after my landscape of apologies his response: "If my work inspired you, that's cool 😉

For context I've received permission from Julien to repost.


Monday, October 10, 2016


more or less

Friday, September 30, 2016

Graphic Scribbles

A bag of confetti answers the telephone.  

Tuesday, September 27, 2016


My first published work- Spectrum Book 12 , titled Stroll.

Wednesday, September 21, 2016

Friday, September 16, 2016

Jedi wip

This is not a Jedi.

Group Show Illustration

This was for the Have and Have Not group show. You can read about it here

Friday, September 09, 2016

Wednesday, September 07, 2016

Ideal Evening Commute

I needed to paint something with color and had a location. This is my ideal commute. No cars and low sun through trees.

Monday, September 05, 2016

My Joker

The Joker is the greatest antagonist I've ever read. The Nolan movie showed how something so ugly could be used to reveal the darkness and corruption in another. This is my take.

Thursday, September 01, 2016

SWAT Potato

This was for a game I pitched. I called it SWAT Potato. I intended it be a side scroller and the battles would happen in a fridge. The enemies were spoiled fruit. And you would have fun... cleaning out the fridge. Just imagine it.

Wednesday, August 31, 2016

Square Shape Language

I added cockpits today. It made it easier to see what I was laying down. I really need to dig into the joint making, that seems to be holding me back some - at least when I'm trying to visualize the mechanics of the legs. I need to step away from the hydraulics for a bit and focus on the shape as a whole. On the early passes I think I was missing the large, medium, small distribution. I'm happy about the mileage, but I think slowing down and focusing on what I'm making is going to take me a long way with my next attempts. The cube drills are starting to me more fun but I see no reason to post those as it would be as exciting as watching an athlete stretch as opposed to doing their thing on the court.

Tuesday, August 30, 2016

Practical Application

  This set is my attempt to follow some direction to get a result that is a little more grounded. It's still not where I want, but it's miles ahead of the garbage I was knocking out a few weeks ago.
What is lacking: • that answer to what - what does it do?
                           • reference to influence and ground the design.
                           • indication of place. not an environment per se
                              just something to help further a narrative.
                           • and other stuff

This one is a turd. It prompted me to try again, the results being what you see above.